{"id":728,"date":"2025-08-26T15:34:15","date_gmt":"2025-08-26T15:34:15","guid":{"rendered":"http:\/\/www.belindareedy.com\/?p=728"},"modified":"2025-08-27T16:33:34","modified_gmt":"2025-08-27T16:33:34","slug":"seven-knights-rebirth-is-the-best-way-to-get-into-netmarbles-decade-old-series","status":"publish","type":"post","link":"http:\/\/www.belindareedy.com\/index.php\/2025\/08\/26\/seven-knights-rebirth-is-the-best-way-to-get-into-netmarbles-decade-old-series\/","title":{"rendered":"Seven Knights Re:Birth is the best way to get into Netmarble's decade-old series"},"content":{"rendered":"
Though many of us in the West have come to recognize Netmarble as the behemoth company behind mobile titles like Solo Leveling: Arise and the upcoming monster-catching RPG, Mongil Star Dive, the Seven Knights series is the company\u2019s bread and butter. Seven Knights Re:Birth<\/strong> is a remake of the original mobile game from 2014 for an all-new audience, and, from what I\u2019ve seen so far, acts as a great jumping-off point for people looking to dive into the series\u2019 immense lore.<\/p>\n I got the chance to dive into Seven Knights Re:Birth<\/a> ahead of the mobile game<\/a>\u2019s global release, and I was immediately drawn in by the opening cinematic. In the prologue, you\u2019re shown a group of varied heroes, each with unique and detailed character designs that the game engine has captured beautifully. Netmarble made this entry to the series in Unreal Engine 5, so my budget gaming phone<\/a> has a little trouble keeping up graphically, but I\u2019ve not encountered any performance issues so far.<\/p>\n Much like the original game, Seven Knights Re:Birth follows Evan and Karin as they journey across the land, meeting the titular Seven Knights of the realm and learning more about Evan\u2019s mysterious talking necklace. The game features more than 120 heroes, each with their own deep backstory, lore, and gameplay mechanics. I\u2019ve not played the original Seven Knights game, so I\u2019m unsure if the pacing is the same across both titles, but this new entry does seem to rush through introducing the player to the key characters. I would like it if the story sections spent more time with each new plot character, as they\u2019ve started to blend together in my head a little, despite their eye-catching designs.<\/p>\n