Little Nightmares 3. Those three words continued to excite me all year, especially as I went hands-on with the game at a live event a few months ago to experience a chunk of one of the chapters – that encounter cemented Bandai Namco’s horror gem as one of my anticipated games of the year. So you can imagine my excitement at getting the opportunity to review the game in its entirety. I love the first two games, but how does the third fare? Especially as it introduces a first for the series.
Multiplayer is a massive part of LN3, with the game centering on two protagonists: Low and Alone. They need to work together on their harrowing adventure, where danger lurks around every corner, and big bad enemies attempt to chase them down in sequences that may leave you on the edge of your seat, but more on those in a bit.
You get to pick whether you play as Low or Alone, with both of them having a different role to play when solving puzzles – Alone, my character of choice, has a wrench that she can use, while Low utilizes a bow. If weak boards block your path, it’s up to Alone to use her wrench to clear the path forward, while Low is good at shooting things like ropes to create new platforms and ways to go – you need to keep an eye on your surroundings to deduce how you proceed.
Read the full story on Pocket Tactics: Little Nightmares 3 Nintendo Switch 2 review – good friendship, bad frame rates