Hey, you, you’re finally awake. These are the opening words of The Elder Scrolls V: Skyrim, and, through pop culture, show the impact of the game on the open-world RPG genre. Skyrim brought us exactly the right thing at exactly the right time, launching both itself and the genre into the realms of legend. You’d be hard-pressed to find a gamer alive who doesn’t love this game, or at least one who doesn’t acknowledge its widespread impact.

I distinctly remember the first time I ever tried the game, and the feeling that sticks with me now is awe of the sheer magnitude of it. It was my first time grappling with the idea that I was not playing levels or stages of a game, but I was inside the game, fully inside of it. Of course, there have been hundreds of open world games since, and many of them have larger maps – but rarely does one feel as full and fleshy as Skyrim. It’s not just the sheer number of things to do and see around the map, but also the heart put into it. It feels like every little dungeon and every odd shrine serves a purpose.

Read the full story on Pocket Tactics: The Elder Scrolls V: Skyrim review – this fantastic, flawed game defined a genre

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