Extraction shooters aren’t for the faint of heart. Escape From Tarkov doesn’t hold your hand, Arena Breakout couldn’t care less either. ARC Raiders is different. Embark Studios’ addition to the tough-as-nails genre navigates the line between intensity and reward, while ensuring its learning curves aren’t harsh enough to put you off the Rust Belt forever. With over 30 hours in-game between Tech Test 2 and the Server Slam, I pick the brain of Virgil Watkins, the game’s design director, to find out how Embark Studios is making extraction action welcoming.

Read the full story on Pocket Tactics: One of ARC Raiders' coolest features is an "accident", Embark Studios says

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